Manual RenderQualityFlameFractals

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Revision as of 23:43, 20 July 2015 by Thargor6 (Talk | contribs) (Introduction)

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Introduction

Even if the construction of flame-fractals can be very easy, it may be a challenging task to get a visually appealing rendered image. Often, there is too much noise in some parts of the fractal, while other parts lack detail or have too many jagged edges etc.

JWildfire has numerous options to control the render-quality, but there are really many options, and not all apply to all types of fractals in the same manner. Hopefully, this article will help you to understand what all those options do and how to use them to increase the quality of your fractal.

All the options, we talk about, are located at the "Anti-Aliasing / Filter"-tab. Chap11 quality options.jpg